Name
Lv. Level Soul Level (Soul Size) Diff Difficulty Value (Difficulity Rating, Difficulity Value Normalized by Level)
Drops
- Drops (Chance%)
Weaknesses, Resistances, Immunities
Constant Abilities/EffectsHP HP Max MP Magicka Pool Fat Fatigue Pool
AC Armor Class Evasion Evasion Speed Movement Speed
End. Str. Agl. Spd. Per. Int. Wil. Val N N N N N N N Skill Name Value
Attacks
- Ability Type/Variant: Name
- Effects
- Spell Name (Magicka Cost M)
- Effects, MinR Minimum Cast Success Roll
- Attack Name/Weapon (Fatigue Cost/Alt Fatigue Cost F)
- Damage/Alt Damage + Modifier pts Damage Type, 1d20 + Modifier to Hit.
- Effects
- Disease (Chance%): Name
- Effects
Rat
Lv. 1 Petty (1) Diff. 6 (Easy, 5.33)
Drops
- Rat Meat
HP 8 MP 2 Fat 3
AC 1 Evasion 12 Speed 30ft
End. Str. Agl. Spd. Per. Int. Wil. Val 2 4 6 6 2 1 1 Unarmed 2 Unarmored 2 Athletics 4
Attacks
- Bite
- 1d4 + 4 pts Piercing, 1d20 + 3 to Hit.
Mudcrab
Lv. 1 Petty (1) Diff. 6 (Easy, 5.33)
Drops
- Crab Meat
2 Natural Armor (Light Armor)
HP 28 MP 2 Fat 4 Speed 20ft
AC 3 Evasion 11
End. Str. Agl. Spd. Per. Int. Wil. Val 7 4 4 4 2 1 2 Unarmed 2 Light Armor 2
Attacks
- Claw
- 1d4 + 4 pts Piercing, 1d20 + 3 to Hit.
Skeleton
Lv. 1 Petty (1) Fighter: Diff. 9 (Medium, 3.6) Archer: Diff. 12 (Tough, 2.67)
Drops
- Bonemeal
- Rusty Iron Weapon
Immune to Poison, Immune to Paralysis, 50% Resistance to Frost
Rusty Iron Armor 6HP 20 MP 2 Fat 3
AC 8 Evasion 10 Speed 15ft
End. Str. Agl. Spd. Per. Int. Wil. Val 5 6 3 3 1 1 1 Unarmed 2 Heavy Armor 4 Axe 4 Marksman 4
Attacks
- Rusty Iron Axe
- 1d6 + 6 pts Slashing, 1d20 + 5 to Hit.
- Rusty Iron Bow
- 1d6 + 9 pts Piercing, 1d20 + 5 to Hit.
- Punch
- 1d4 + 6 pts Bludgeoning, 1d20 + 2 to Hit.
Wolf
Lv. 2 Petty (1) Diff. 7 (Easy, 5.1)
Drops
- Wolf Pelt
25% Resistance to Frost
4 Natural Armor (Light Armor)HP 18 MP 2 Fat 3
AC 6 Evasion 12 Speed 40
End. Str. Agl. Spd. Per. Int. Wil. Val 4 4 6 5 1 1 1 Unarmed 6 Light Armor 4 Athletics 16
Attacks
- Disease: Helljoint (10% Chance)
- Drain Agility & Speed 1d4 pts
- Bite
- 1d6 + 4 pts Piercing, 1d20 + 7 to Hit.
- Claw
- 1d4 + 4 pts Piercing, 1d20 + 7 to Hit.
Poison Trap
Lv. 4
- Trap
- 20 pts Poison Damage
Zombie
Lv. 4 Lesser (2) Diff. 13 (Medium, 3.4)
Drops
- Mort Flesh
50% Weakness to Fire, Immune to Poison
HP 38 MP 2 Fat 5
AC 6 Evasion 14 Speed 20ft
End. Str. Agl. Spd. Per. Int. Wil. Val 7 8 4 4 1 1 1 Unarmed 6 Unarmored 6
Attacks
- Punch
- 1d10 + 8 pts Bludgeoning, 1d20 + 7 to Hit.
Goblin
Lv. 6 Lesser (2) Diff. 12 (Easy, 4.33)
Drops
- Rusty Iron Weapon
Leather Armor (5)
HP 45 MP 6 Fat 6
AC 9 Evasion 13 Speed 30ft
End. Str. Agl. Spd. Per. Int. Wil. Val 7 6 7 7 4 3 6 Blunt 4 Light Armor 8 Athletics 4
Attacks
- Rusty Iron Mace (0/1F)
- 1/2d6 + 6 pts Bludgeoning, 1d20 + 5 to Hit.
- Punch (0/1F)
- 1/2d4 + 6 pts Bludgeoning, 1d20 + 3 to Hit.
Scamp
Lv. 7 Lesser (2) Diff. 16 (Medium, 3.5)
Drops
- Scamp Skin
50% Resistance to Fire, 50% Weakness to Shock
HP 42 MP 10 Fat 5
AC 5 Evasion 14 Speed 20ft
End. Str. Agl. Spd. Per. Int. Wil. Val 6 7 4 4 2 5 4 Destruction 8 Unarmed 4 Unarmored 5
Attacks
- Fireball (2M)
- 2d10 + 6 pts Fire Damage on Target, MinR 7
- Punch (1F)
- 2d8 + 7 pts Bludgeoning, 1d20 + 5 to Hit.
- Greater Power: Scamp Reflect
- Reflect 10 pts for 4 turns on Self
Ancestor Ghost
Lv. 8 Common (4) Diff. 15 (Medium, 4.0)
Drops
- Ectoplasm
Immune to Frost, Immune to Poison, Immune to Normal Weapons
HP 22 MP 20 Fat 4
AC 1 Evasion 12 Speed 15ft
End. Str. Agl. Spd. Per. Int. Wil. Val 3 4 3 3 4 10 8 Destruction 8 Mysticism 6 Unarmed 2 Unarmored 3
Attacks
- Ghost Curse (3M)
- 4d6 Damage Health on Touch, MinR 5
- 2d4 pts Drain Fatigue for 5 turns on Touch
- 1d4 pts Drain Endurance for 5 turns on Touch
- Spell Absorption (2M)
- 1d10 pts for 4 turns on Self
- Punch
- 1d4 + 4 pts Bludgeoning, 1d20 + 2 to Hit.
Skeleton Guardian
Lv. 8 Lesser (2) Melee: Diff. 16 (Medium, 3.8) Archer: Diff. 20/23 (Tough, 3/2.61)
Drops
- Bonemeal
- Rusty Iron Shield
- Rusty Steel Weapon
- Rusty Elven Bow (10%)
Immune to Poison, Immune to Paralysis, 50% Resistance to Frost
Rusty Iron Armor 9 Rusty Iron Shield 3HP 37 MP 4 Fat 5
AC 15 Evasion 12 Speed 20ft
End. Str. Agl. Spd. Per. Int. Wil. Val 5 8 8 4 1 2 2 Block 6 Blunt 6 Heavy Armor 6 Marksman 6
Attacks
- Rusty Steel Mace (0/1F)
- 1d8/2d8 + 8 pts Slashing, 1d20 + 8 to Hit.
- (9/10) Rusty Steel Bow (0/1F)
- 1d8/1d8+4/2d8+4 + 8 pts Slashing, 1d20 + 8 to Hit.
- (1/10) Rusty Elven Bow (0/1F)
- 1d10/1d10+5/2d10+5 + 8 pts Slashing, 1d20 + 8 to Hit.
- Punch
- 1d4 + 8 pts Bludgeoning, 1d20 + 3 to Hit.
Dreugh
Lv. 8 Common (3) Diff. 21 (Tough, 2.9)
Drops
- Dreugh Wax
6 Natural Armor (Light Armor)
HP 37 MP 6 Fat 5
AC 10 Evasion 14 Speed 25ft
End. Str. Agl. Spd. Per. Int. Wil. Val 5 6 8 6 2 3 2 Unarmed 6 Light Armor 8
Attacks
- Claw (0/1F/2F)
- 1d10/2d10/2d10+5 + 6 pts Bludgeoning, 1d20 + 8 to Hit.
Black Bear
Lv. 9 Common (3) Diff. 16 (Medium, 4.0)
Drops
- Bear Pelt
50% Resistance to Frost
8 Natural Armor (Light Armor)HP 80 MP 2 Fat 6
AC 10 Evasion 12 Speed 35
End. Str. Agl. Spd. Per. Int. Wil. Val 10 10 4 6 1 1 2 Unarmed 10 Light Armor 4 Athletics 10
Attacks
- Disease: Yellow Tick (10% Chance)
- Drain Strength & Speed 1d4 pts
- Bite (1/2F)
- 1d6/2d6 + 10 pts Piercing, 1d20 + 11 to Hit.
- Claw (1/2F)
- 1d6/2d6 + 10 pts Piercing, 1d20 + 11 to Hit.
Flame Atronach
Lv. 9 Common (3) Diff 18 (Medium, 3.6)
Drops
- Fire Salts
100% Weakness to Frost, Immune to Fire, 50% Resistance to Normal Weapons
Reflect 4 ptsHP 32 MP 18 Fat 6
AC 5 Evasion 14 Speed 20ft
End. Str. Agl. Spd. Per. Int. Wil. Val 4 4 6 5 3 6 8 Destruction 10 Unarmed 2 Unarmored 5
Attacks
- Fireball (2M)
- Fire Damage 2d12+4 pts on Target, MinR 2
- Firebloom (2M)
- Fire Damage 3d12 pts in 5ft on Touch, MinR 2
- Slash (0/1F)
- 1/2d8 + 4 pts Slashing, 1d20 + 3 to Hit.
Goblin Berserker
Lv. 10 Common (3) Diff. 19 (Medium, 3.58)
Drops
- Leather Shield
- Leather Armor Piece
- Iron War Axe
Leather Shield (3) Leather Armor (5)
HP 68 MP 8 Fat 8
AC 12 Evasion 14 Speed 30ft
End. Str. Agl. Spd. Per. Int. Wil. Val 8 10 8 6 6 4 6 Axe 8 Block 6 Light Armor 8 Athletics 4
Attacks
- Iron War Axe (0/1F/2F)
- 1/1d6+3/2d6+3 + 10 pts Slashing, 1d20 + 10 to Hit.
- Punch (0/1F)
- 1/2d4 + 10 pts Bludgeoning, 1d20 + 3 to Hit.
Bonewalker
Lv. 10 Common (3) Diff. 28 (Tough, 2.43)
Drops
- Bonemeal
- Petty Soul Gem (50%)
- Lesser Soul Gem (20%)
50% Resistance to Shock, 50% Resistance to Frost, Immune to Poison
HP 51 MP 4 Fat 6
AC 8 Evasion 16 Speed 30ft
End. Str. Agl. Spd. Per. Int. Wil. Val 6 10 8 6 2 2 6 Unarmed 8 Unarmored 8 Athletics 4
Attacks
- Disease: Brown Rot
- Drain Strength 1d4
- Lesser Power: Grave Curse
- Drain Strength 1d4 for 5 turns on Target
- Punch (0/1F/2F)
- 1/2/3d12 + 10 pts Bludgeoning, 1d20 + 10 to Hit.
Horse
Lv. 11 Lesser (2) Diff. 11 (Easy, 6.5)
5 Natural Armor (Light Armor)
HP 72 MP 6 Fat 5
AC 7 Evasion 13 Speed 50ft
End. Str. Agl. Spd. Per. Int. Wil. Val 8 6 6 12 4 3 1 Athletics 8 Unarmed 4 Light Armor 4
Attacks
- Melee
- 1d10 + 6 pts Bludgeoning, 1d20 + 5 to Hit.
Starved Hunger
Lv. 11 Common (3) Diff. 32 (Tough, 2.25)
Drops
- Hunger Tongue
50% Resistance to Shock, 50% Resistance to Normal Weapons, Immune to Frost, Immune to Poison, Immune to Fire
HP 45 MP 12 Fat 5
AC 12 Evasion 18 Speed 30ft
End. Str. Agl. Spd. Per. Int. Wil. Val 5 8 8 6 4 4 5 Unarmed 12 Unarmored 12 Athletics 4 Illusion 8
Attacks
- Claw (0/1F/2F)
- 2d12/2d12+6/2d12+12 + 8 pts Slashing, 1d20 + 12 to Hit.
- Paralysis (4M)
- Paralyze for 2 Turns on Touch, MinR 8
Dremora
Lv. 12 Greater (6) Diff. Mage 40 (Extreme, 1.9) Diff. Fighter/Archer 38 (Extreme, 2)
Drops
- Daedra Heart
- Dremora Weapon (Elven Stats, 1d6 Fire Damage Enchantment Cost 1, 8 Pool)
50% Resistance to Fire, 4 pts Reflect, 25% Weakness to Shock
HP 76 MP 20 Fat 8
Mage:
AC 8 Evasion 16 Speed 35ft
Fighter, Archer:
AC 12 Evasion 12 Speed 35ft
End. Str. Agl. Spd. Per. Int. Wil. Val 8 8 8 8 5 6 8 Destruction 12 Heavy Armor 6 Unarmed 2 Athletics 6
Fighter, Archer:
Heavy Armor 6 Blunt 8 Marksman 8
Mage:
Unarmored 8 Conjuration 9 Alteration 9Attacks
- Punch
- 1d10 + 8 pts Bludgeoning, 1d20 + 4 to Hit.
- Fireball (2M)
- Fire Damage 2d20 pts on Target, MinR 0
- Fighter: Dremora Mace (0/1/2F)
- 1d20/1d20+10/1d20+20 + 8 Bludgeoning, 1d20 + 10 to Hit.
- 1d6 pts Fire Damage on Strike (1 Cost, 8 Pool)
- Archer: Dremora Bow (1/2/3F)
- 1d20/1d20+10/2d20+10 + 8 Piercing, 1d20 + 10 to Hit.
- 1d6 pts Fire Damage on Strike (1 Cost, 8 Pool)
- Mage: Summon Scamp (3M)
- Summon Scamp for 6 turns on Self, MinR 6
- Mage: Barrier (3M)
- 1d20+5 Shield for 6 turns on Self, MinR 6
- Mage: Fire Bite (4M)
- Fire Damage 20 pts for 2 turns on Touch, MinR 2
Spriggan
Lv. 13 Common (4) Diff 21 (Medium, 3.81)
Drops
- Taproot
- Heartwood (5%)
50% Weakness to Fire, Immune to Poison, Immune to Paralysis, 50% Resistance to Shock
Command Animal up to Lvl 6 on SelfHP 30 MP 16 Fat 7
AC 6 Evasion 15 Speed 30ft
End. Str. Agl. Spd. Per. Int. Wil. Val 3 8 9 6 4 4 8 Destruction 10 Unarmed 6 Unarmored 6 Athletics 4
Attacks
- Power (3 Per Day): Regeneration
- Restore Health 30 pts on Self
- Spriggan’s Curse (3M)
- Damage Health 2d12+6 on Target, MinR 4
- Slash (0/1F)
- 1/2d10 + 8 pts Bludgeoning, 1d20 + 8 to Hit.
- Poison Damage 1d6 pts on Strike
Frost Atronach
Lv. 15 Greater (5) Diff 32 (Tough, 2.75)
Drops
- Frost Salts
100% Weakness to Fire, Immune to Frost, 50% Resistance to Normal Weapons
Reflect 4 ptsHP 66 MP 24 Fat 7
AC 6 Evasion 14 Speed 15ft
End. Str. Agl. Spd. Per. Int. Wil. Val 6 10 6 2 4 6 8 Destruction 11 Unarmed 11 Unarmored 6
Attacks
- Frost Spike (3M)
- Frost Damage 2d12+12 pts on Target, MinR 2
- Frostbloom (3M)
- Frost Damage 3d20 pts in 5ft on Touch, MinR 2
- Smash (1/2F/3F)
- 1/2d12/3d12 + 10 pts Bludgeoning, 1d20 + 12 to Hit.
- Frost Damage 1d8 pts on Strike
Storm Atronach
Lv. 19 Greater (6) Diff 40 (Tough, 2.6)
Drops
- Void Salts
Immune to Poison, Immune to Shock, 50% Resistance to Normal Weapons
Reflect 4 ptsHP 104 MP 30 Fat 8
AC 6 Evasion 15 Speed 15ft
End. Str. Agl. Spd. Per. Int. Wil. Val 8 8 8 2 4 6 10 Alteration 11 Destruction 12 Unarmed 6 Unarmored 6
Attacks
- Chain Lightning (5M)
- Shock Damage 2d20+10 pts in 10ft on Target, MinR 4
- Shockbloom (4M)
- Shock Damage 4d20 pts in 10ft on Touch, MinR 2
- Shock Shield (3M)
- Lightning Shield 2d12 pts for 5 Turns on Self, MinR 2
- Smash (1/2F)
- 1/2d12 + 8 pts Bludgeoning, 1d20 + 8 to Hit.
- Shock Damage 1d8 pts on Strike
Hunger
Lv. 21 Grand (9) Diff. 56 (Extreme, 2.0)
Drops
- Hunger Tongue
75% Resistance to Normal Weapons, Immune to Shock, Immune to Frost, Immune to Poison, Immune to Fire
HP 112 MP 24 Fat 10
AC 15 Evasion 20 Speed 40ft
End. Str. Agl. Spd. Per. Int. Wil. Val 8 12 11 8 6 6 9 Unarmed 15 Unarmored 15 Illusion 12 Athletics 8
Attacks
- Claw (0/1F/2F)
- 1d20/2d20+2/2d20*2+4 + 12 pts Slashing, 1d20 + 17 to Hit.
- Paralysis (4M)
- Paralyze for 2 Turns on Touch, MinR 2